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Hellpoint builds
Hellpoint builds











hellpoint builds

There is just something harrowing about walking across a massive, empty hallway with a lone enemy sitting by in the corner. While this isn’t exactly the most horrific of sci-fi horror, what Cradle Games has done here is more atmospheric horror rather than the cheap jump-scare variant.

hellpoint builds

The juxtaposition of just a single life form against the Irid Novo’s many empty, sprawling hallways evokes a melancholy note. Imagine being the only living or sane person in a space station designed to house a small colony of people (okay, to be fair, a lot of films explore this notion, but it’s not exactly the easiest feat to pull off, but Cradle Games seems to have gotten the formula right). It is up to the player to explore its various facets, clearing out the various monster-filled halls, all in an attempt to reclaim the Irid Novo and return it to its former glory.Īrguably the strongest point of (heh) Hellpoint is its atmosphere and tone. In Hellpoint, players take on the role of the Spawn, a creation of the Author, an AI that resides in the now-derelict space station, the Irid Novo. And with what little budget the Canadian dev had in its coffers, it still managed to put out a decent, if slightly flawed, version of the formula that made the genre so beloved. Developed on the back of a successful Kickstarter campaign in 2017, this sci-fi take on the genre aims to give players that same intense, balls-to-the-walls, die-and-try-again difficult gameplay experience as seen in the original games by FromSoftware. And for developers aiming to take the Souls-like genre to greater heights, there seems to be a certain pressure when it comes to making a new title and keeping it fresh, without seeming like too much of a repeat of the original.Īnd with a game like Hellpoint by Cradle Games, the pressure to deliver big on the Souls-like genre has never been greater. This also applies to the games within the genre borne out of FromSoftware’s iconic legacy. However, it also has become somewhat of a tired phrase to keep calling something “the Dark Souls of” a certain medium or genre.

hellpoint builds

So going balanced seemed to alleviate most if not all of my problems, as the only things I cannot wear currently are caster (Foresight) items.There is a certain appeal when it comes to playing notoriously challenging games in the same mould as Dark Souls. Top this off with all armor being different and you trying to keep your mobility low, but your armor/resistances high and you get the power struggle. The column for instance is 12 str and you find it early on, while the officer's glaive requires reflex and str (I believe.) Hardly anything needs just 1 main stat, but multiples of another. Why? Because there are a ton of weapons with different stat variants. In that time, I've gotten my character up to level 74 and decided it best to go with a balanced build.

hellpoint builds

I've played for around 9 and a half hours so far and just reached 20% data completion before logging off for the night. Maybe later strenght associated weapons get better, those kind of tips. For example at the beginning fast weapons look more effective, since the pipe looks quite buggy with normal attack and the column is virtually useless. Originally posted by ranarif:It was more for stats since you cannot respec, like if strenght is far superios to dexterity, or if projectile weapons are useless and doesn't worth to spend points.













Hellpoint builds